Play on runtime
Last updated
Last updated
In the upper left corner of the Game window, this is the area where we can save, load, and reset the map you have created, And undo, redo your design operations.
In the upper right corner of the Game window, You can choose different operation handlers, which can be used to Brush/Select/Delete/Move your unitBlock.
At the bottom of the game window is the unitBlock selection panel, which will be placed in different tabs according to different types.
On the left side of the game window, the vertical slider bar is used to change the map base when you operate the unitblock.