Play on runtime

  • In the upper left corner of the Game window, this is the area where we can save, load, and reset the map you have created, And undo, redo your design operations.
  • In the upper right corner of the Game window, You can choose different operation handlers, which can be used to Brush/Select/Delete/Move your unitBlock.
  • At the bottom of the game window is the unitBlock selection panel, which will be placed in different tabs according to different types.
  • On the left side of the game window, the vertical slider bar is used to change the map base when you operate the unitblock.